@startuml skinparam shadowing false skinparam componentStyle uml2 ''skinparam lineType ortho ''skinparam wrapWidth 100 skinparam defaultTextAlignment center skinparam Component { BorderColor #DarkSlateGrey BackgroundColor #PaleGreen BackgroundColor<<subsystem>> #LightYellow BackgroundColor<<component>> #LightSalmon } skinparam Database { BorderColor #DarkSlateGrey BackgroundColor #PaleGreen BackgroundColor<<subsystem>> #LightYellow BackgroundColor<<component>> #LightSalmon } skinparam Cloud { BorderColor #DarkSlateGrey BackgroundColor #PaleGreen BackgroundColor<<subsystem>> #LightYellow BackgroundColor<<component>> #LightSalmon } skinparam Arrow { Color #Green FontColor #Green Thickness 2 Color<<other>> #Red;text:Red Thickness<<other>> 2 Color<<interaction>> #Orange;text:Orange } folder "Legend" { cloud "Cloud" as leg_cloud <<subsystem>> { database "Database" as leg_data <<database>> } component "Component" as leg_comp <<component>> [leg_comp] .. [leg_data] <<interaction>> : Interaction ''[leg_comp] .. [leg_data] <<other>> : Other [leg_comp] <-- [leg_data]: Data Flow } '' insert diagram below frame "component Data Processing System" { Component "Data Source" as DS <<component>> Cloud "Data Platform" <<subsystem>> { Database "Staging Area" as SQLSA <<database>> Database "Aggregation Area" as SQLAA <<database>> } Component "Processing System" as SPT <<subsystem>> ''Data Platform SQLSA -> SQLAA <<dataflow>>: T&L SQLAA <--> SPT <<dataflow>>: Processing ''Data Source DS --> SQLSA <<dataflow>>: Extract } @enduml
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amiga
aws-orange
black-knight
bluegray
blueprint
cerulean-outline
cerulean
crt-amber
crt-green
cyborg-outline
cyborg
hacker
lightgray
mars
materia-outline
materia
metal
mimeograph
minty
plain
reddress-darkblue
reddress-darkgreen
reddress-darkorange
reddress-darkred
reddress-lightblue
reddress-lightgreen
reddress-lightorange
reddress-lightred
sandstone
silver
sketchy-outline
sketchy
spacelab
spacelab-white
superhero-outline
superhero
toy
united
vibrant
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