@startuml ' Style the entity (see https://github.com/plantuml/plantuml-stdlib/blob/master/material/door.puml) hide <<MA DOOR>> stereotype <style> .MA DOOR { BackgroundColor LightGreen } </style> actor Bob #red !include <material/common> !include <material/door> ' the following macro generates an entity of type participant and doesn't have {} at the end ' see https://github.com/plantuml/plantuml-stdlib/blob/master/material/door.puml for how the macro is defined MA_DOOR(Purple, 1, setup_public_key, participant, "Public key") ' optionally use the $ma_door sprite inside a participant (or actor) participant "<color:blue><$ma_door{scale=1}>\nDoor" as door Bob -> setup_public_key : open Bob -> door : open @enduml
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amiga
aws-orange
black-knight
bluegray
blueprint
cerulean-outline
cerulean
crt-amber
crt-green
cyborg-outline
cyborg
hacker
lightgray
mars
materia-outline
materia
metal
mimeograph
minty
plain
reddress-darkblue
reddress-darkgreen
reddress-darkorange
reddress-darkred
reddress-lightblue
reddress-lightgreen
reddress-lightorange
reddress-lightred
sandstone
silver
sketchy-outline
sketchy
spacelab
spacelab-white
superhero-outline
superhero
toy
united
vibrant
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